WolfQuest Hide & Seek - Rules
These are the rules for Lupin's version of WolfQuest Hide & Seek! You must read all of these rules and agree to play by them, or you might be kicked. I expect any players to read all these rules, and will not fully explain them in the game. If you do not like these rules, feel free to leave :).
Starting a Round
New players who joined an ongoing round; since you joined an ongoing game, these rules don't aplpy to you. Please read them though for when we start a new round!
Everyone must gather at the Meeting Place (the yellow house by the carnival).
Make sure the Seeker has nametags turned off. It can also help if they remap their map key from M to something else, so they don't accidentally press it.
The host will start a 1 minute timer, and the Hiders will all run off to their hiding spots. Hiders; do not run into stranger territory or a place that you could get teleported from!
Once the minute is up, the host will sleep until the sleep meter is full. This will fade all of the tracks so the Seeker doesn't have an OP advantage.
Universal Rules
Teaming with others not on your team isn't allowed.
There will be no sleeping at random times. Sleeping only happens when someone is found. When someone is found, get out of any situation where you would be teleported back to the host. Don't beg the host to sleep or to not sleep!
When someone new joins, the game can continue, but the new player must lay down and be treated as if they we're in limbo untill they finish reading the rules.
No, we don't eat or hunt before the round starts. That is part of the challenge when playing the game.
The host's word is the rule!
Seeker Rules
Objective: Find everyone!
Turn off nametags and don't use the map!
If you find someone, howl and say that you found them. You must be able to get to them for it to count!
If the Seeker dies before they can finish their howl, it doesn't count as finding someone.
When someone new joins, the Seeker must not go directly after them, and give them a chance to get away.
Hider Rules
Objective: Stay unfound as long as possible and play the game as normal.
The map is allowed, nametags are not.
If you are found, you become a Seeker and help them seek. Don't use the fact that you we're once a hider to your advantage, and wait about a minute to start seeking
Don't howl! Howls are used to signify finding Hiders.
Please move around some and don't stay in the same place throughout the entire game!
These rules were created by Lupin, please do not copy them exactly or use this website to show rules for your server! No, I do not own the concept of WolfQuest Hide & Seek, but I put time into writing these rules and don't want anyone else to use them.
Copyable Welcome Message 2: Welcome! Please lie down and take a minute to read the rules at wqhsrules.neocities.org. We are working on starting a round. If you do not want to read the rules, please leave.
Copyable Welcome Message 1: Welcome! Please lie down and take a minute to read the rules at wqhsrules.neocities.org. Once you are done get up and hide! If you do not want to read the rules, please leave.